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13 Core Algorithmic Patterns & 225 Practice Problems

  • 1. Two Pointers (16 Paradigms, 43 Problems): Opposite ends, sorted pair sums, palindrome verification, trapping rain water, 3Sum, container with most water — includes the Sliding Window and Fast & Slow Pointers paradigms (contiguous subarray invariants, longest substrings, Floyd's cycle detection, linked list middle).
  • 2. Binary Search (9 Paradigms, 14 Problems): Monotonic predicate partitioning (feasible(x)), boundary search, rotated sorted arrays, square roots, minimum ship capacity, median of two sorted arrays, matrix median on value range.
  • 3. Bit Manipulation (5 Paradigms, 11 Problems): Counting set bits, XOR cancellation, bit reversal, bitmask pairing, maximum XOR with a bitwise trie.
  • 4. Math & Geometry (8 Paradigms, 14 Problems): Sieve of Eratosthenes, integer/roman conversions, modular arithmetic, geometric simulation.
  • 5. Tree/Graph Depth-First Search (15 Paradigms, 24 Problems): Path sums, lowest common ancestor, tree diameter, validating BSTs, tree DP (House Robber III, Binary Tree Cameras).
  • 6. Tree/Graph Breadth-First Search (5 Paradigms, 12 Problems): Level-order traversals, shortest path in unweighted graphs, zig-zag traversals, rotting oranges, word ladders.
  • 7. Graphs (12 Paradigms, 22 Problems): Topological sort, cycle detection, Dijkstra's algorithm, bipartite graph validation, network delay.
  • 8. Backtracking (6 Paradigms, 14 Problems): Subsets, permutations, combinations, constraint satisfaction, pruning, N-Queens, Sudoku solver.
  • 9. Dynamic Programming (13 Paradigms, 28 Problems): Memoization vs tabulation, 0/1 knapsack, unbounded knapsack, coin change, edit distance, longest common subsequence.
  • 10. Heap / Priority Queue (9 Paradigms, 11 Problems): Running medians, top-k elements, interval scheduling, IPO, k-way merges.
  • 11. Advanced Data Structures (7 Paradigms, 17 Problems): Trie (prefix tree), Union-Find (Disjoint Set Union), LRU Cache, LFU Cache, range-sum queries with updates.
  • 12. Stack (5 Paradigms, 9 Problems): Next greater element, largest rectangle in histogram, remove k digits, decode string, min stack.
  • 13. Intervals & Greedy (2 Paradigms, 6 Problems): Merge intervals, interval scheduling, meeting rooms by sweep line, jump game.

4-Stage Deliberate Practice Framework

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  2. Stage 2 (Active Recall): Rebuild the solution from memory in a code editor, with an invariant checklist and optional progressive hints, and check it against a judged test suite.
  3. Stage 3 (AI Interview Coach, coming soon): A mock-interview stage still in development; for now, students go straight from Stage 2 to Stage 4.
  4. Stage 4 (Solve on Your Own): Solve a new problem on your own against a 15-minute timer; your code is graded against a test suite. Python and TypeScript run in your browser and C# runs on our server (design problems grade in Python and TypeScript).

Equipped with a spaced-repetition review hub on a fixed 7-step schedule (1 day up to 90 days), a two-pane Studio workspace, and study notes.

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Hi👋SpeedAlgo

Invariant-First Algorithmic Mastery

Arena
238Items
Theory Context•Advanced Data Structures
MediumLC 146

LRU Cache (LeetCode 146)

Target Frequency:AmazonMetaNetflix

A cache with a fixed capacity needs to hold key-value pairs and, whenever it's full and a new key arrives, evict whichever key was touched longest ago.

Build an LRUCache class:

  • LRUCache(int capacity) sets up the cache with a positive capacity.
  • int get(int key) returns the value stored for key, or -1 if key isn't present.
  • void put(int key, int value) inserts key with value, or overwrites the value if key is already present. If this push takes the cache past capacity, evict the least recently used key first.

Both get and put must run in O(1) average time.

Worked Examples

Example 1
Input:["LRUCache", "put", "put", "get", "put", "get", "put", "get", "get", "get"] [[2], [1, 1], [2, 2], [1], [3, 3], [2], [4, 4], [1], [3], [4]]
Output:[null, null, null, 1, null, -1, null, -1, 3, 4]
Explanation: put(1, 1), put(2, 2), get(1) -> 1, put(3, 3) evicts key 2, get(2) -> -1 (not found), put(4, 4) evicts key 1, get(1) -> -1, get(3) -> 3, get(4) -> 4.

⚖️Formal Constraints & Bounds

  • 1 <= capacity <= 3000

  • 0 <= key <= 104

  • 0 <= value <= 105

  • At most 2 * 105 calls will be made to get and put.

Deep-Dive & Conceptual Insights

Core Insight

Pair a Hash Map for O(1) key lookups with a Doubly-Linked List for O(1) node splicing. Moving accessed nodes to head.next guarantees MRU order; removing tail.prev evicts LRU.

Real-World Scenario & Production Applications

Page replacement algorithms in operating systems, Redis in-memory cache eviction policies, CDN edge caching.

Subproblems & Recurrence Decomposition3 Phases

🧩Subproblem 1: Hash Map + Doubly Linked List Pairing

A hash map gives O(1) key lookup; a doubly linked list gives O(1) reordering. Every cache entry lives in both: the map points directly to its list node.

Mathematical Recurrence / Code Invariant
self.cache = {}  # key -> DLinkedNode
self.head, self.tail = DLinkedNode(), DLinkedNode()  # sentinels
self.head.next, self.tail.prev = self.tail, self.head

Step-by-Step Execution Trace Table

StepOperationHash Map KeysDoubly-Linked List (MRU →\to→ LRU)Evicted KeyReturn Value
1LRUCache(2){}[Head] <-> [Tail]-null
2put(1, 1){1: Node(1,1)}[Head] <-> [1:1] <-> [Tail]-null
3put(2, 2){1, 2}[Head] <-> [2:2] <-> [1:1] <-> [Tail]-null
4get(1){1, 2}[Head] <-> [1:1] <-> [2:2] <-> [Tail]-1 (promoted to MRU)
5put(3, 3){1, 3}[Head] <-> [3:3] <-> [1:1] <-> [Tail]2 (Tail.prev)null (evicted key 2)
6get(2){1, 3}[Head] <-> [3:3] <-> [1:1] <-> [Tail]--1 (cache miss)
7put(4, 4){3, 4}[Head] <-> [4:4] <-> [3:3] <-> [Tail]1 (Tail.prev)null (evicted key 1)
8get(1){3, 4}[Head] <-> [4:4] <-> [3:3] <-> [Tail]--1 (cache miss)
Code Shape
Archetype Code Shape
Python
1self.cache = {} # key -> DLinkedNode
2head <-> [MRU ... LRU] <-> tail
3get(key) -> _remove(node), _add_to_head(node)
4put(key, value) -> existing key: update node.val, then move it to head
5put(key, value) -> new key: if full, _remove(tail.prev) and del self.cache[lru.key], then _add_to_head(new_node)

Conceptual Narrative

Neither a hash map nor a linked list alone can implement LRU in O(1): a hash map lacks temporal order, while a linked list lacks O(1) random access. Combining them achieves strict O(1) get and put operations.

🧭 Conceptual Foundation & Pattern Intuition

A Least Recently Used (LRU) Cache requires two capabilities:

  1. O(1)O(1)O(1) Value Retrieval: Look up the cached value for any key in constant time.
  2. O(1)O(1)O(1) Recency Promotion & Eviction: Moving an accessed item to the "most recently used" position and evicting the "least recently used" item when capacity is exceeded must both run in O(1)O(1)O(1) time. A hash map alone provides O(1)O(1)O(1) lookups, but tracking eviction order requires an array with O(N)O(N)O(N) shift costs. A singly linked list maintains order, but removing a node from the middle requires O(N)O(N)O(N) scanning to find the predecessor. The solution is a Hash Map paired with a Doubly-Linked List (DLL):
  • The hash map stores key -> Node, providing O(1)O(1)O(1) direct access to any node in memory.
  • The Doubly-Linked List has prev and next pointers on every node, enabling O(1)O(1)O(1) unlinking from the middle: node.prev.next = node.next; node.next.prev = node.prev.
  • Pseudo-sentinel nodes (head and tail) permanently enclose the list, eliminating edge-case null checks during head insertion and tail eviction.
🃏 The Analogy: A Card Rack with Direct Storage Slots

Imagine a retail display rack of gift cards laid out horizontally from left (Most Recently Touched) to right (Least Recently Touched). Above the rack is a computerized inventory directory. When a customer asks for card "X", the computer immediately pinpoints card X's physical slot in the rack. The clerk grabs card X, snaps the gap shut in one click (linking the left and right neighbors), and drops card X at the far left of the rack. When a new shipment arrives and the rack is full, the clerk simply discards the card resting at the far right end—no searching required.

🔑 Why It Works

Sentinels turn node splicing into an unconditional 4-pointer assignment without a single if node.prev is None conditional, delivering rock-solid, production-grade O(1)O(1)O(1) speed.

  • Using a singly-linked list: Node removal requires access to the previous node, which takes O(N) without a back-pointer; a doubly-linked list with dummy head and tail is mandatory for true O(1) detachment and promotion.

  • Stale Hash Map References: Forgetting to delete evicted node from hash map cache when capacity is exceeded leaves stale keys and causes capacity checks to fail.

  • Reading existing key via get() without moving node to MRU: In LRU, accessing a key via get() marks it as most recently used. Failing to detach and move the node to the head of the list causes active keys to be evicted prematurely.

Senior SWE Reasoning Architecture

4-Phase Thought Process Model

Pattern Recognition Signals

The 10-second spot

Key-value cache with capacity bound + O(1) get and put + eviction of least recently used item.

Formulating the Predicate & Invariants

Turning intuition into a boolean rule

Invariant: Hash map gives O(1) pointer to doubly-linked list node; DLL node removal and head insertion require only pointer reassignment without array shifts.

Silent Failure Traps & Edge Cases

Where confident candidates still lose points

  • put on an existing key must set node.val = value and move the node to the front, or it keeps its old place and is evicted too early.

  • On eviction, remove self.tail.prev from the list and del self.cache[lru.key]; forgetting the map entry leaves a key that points at an evicted node.

The 60-Second Interview Pitch

Say this out loud before you type a single line

"I'd build the LRU Cache from a hash map and a doubly-linked list with dummy head and tail nodes. The map takes a key to its node in O(1); the list keeps nodes in order of use, most recent next to head. Every get and every put moves its node next to head, so the node just before tail is always the least recently used. When a new key arrives and the cache is full, I remove that node and delete its key from the map, which is why each node stores its key. The trap is put on a key that is already there: I update the value and move the node to the front too, or it keeps its old place and is evicted too early. Every call is O(1), and the space is O(capacity)."

Big-O Invariant Derivation

Complexity & Mathematical Proof

TIME COMPLEXITY

O(1) get and put

Look at both get(key) and put(key, value) operations: The hash map provides O(1) average pointer lookup to any node in the cache. Splicing a node out of the doubly-linked list (_remove) updates 2 pointer references in O(1) constant time. Inserting at head (_add_to_head) updates 4 pointer references in O(1) constant time. Evicting the tail (tail.prev) is also O(1). Every operation runs in strictly O(1) average time.

SPACE COMPLEXITY

O(capacity)

Look at memory allocation: The cache holds at most capacity entries. The hash map stores capacity key-node pairs, and the DLL contains capacity + 2 nodes (two sentinels). Total space is O(capacity).

Formal Recurrence Relation

T(get)=O(1),T(put)=O(1)T(\text{get}) = O(1), \quad T(\text{put}) = O(1)T(get)=O(1),T(put)=O(1)

Derivation Progression

Hash Map Direct Node Lookup

Tlookup=O(1)T_{\text{lookup}} = O(1)Tlookup​=O(1)

Hash table locates the memory pointer for any existing key in constant average time.

Doubly-Linked List Splice

Tsplice=4 pointer mutations=O(1)T_{\text{splice}} = 4\text{ pointer mutations} = O(1)Tsplice​=4 pointer mutations=O(1)

Re-linking node.prev.next = node.next and node.next.prev = node.prev removes a node without array shifts.

Head / Tail Sentinel Boundary Updates

Tinsert=O(1),Tevict=O(1)T_{\text{insert}} = O(1), \quad T_{\text{evict}} = O(1)Tinsert​=O(1),Tevict​=O(1)

Adding behind dummy head marks Most Recently Used; popping before dummy tail removes Least Recently Used.

Variable Definitions

capacitycapacitycapacity

Maximum number of keys the cache holds

QQQ

Total number of get and put operations performed

Memory Architecture & Bounds

🟣 Call Stack

O(1) Non-recursive method calls

🔵 Auxiliary Heap

O(capacity): hash map of up to capacity keys + doubly linked list of up to capacity nodes

🟢 Output Space

O(1) Scalar return values

Boundary Best / Worst Cases

Best Case

O(1)O(1)O(1) for both get and put operations.

Average Case

O(1)O(1)O(1) standard hash table distribution.

Worst Case

O(1)O(1)O(1) average (O(capacity)O(capacity)O(capacity) only if every key collides in the hash map).

Recurrence Tree Topology

Recurrence Tree Topology
Synthesizing vector architecture diagram...
Staff+ Engineering Perspective

Senior SWE Deconstruction & Hardware Caveats

ARCHITECTURAL SIGNALS & INTERVIEW TRIGGERS

Triggers: "evict the least recently used key", "O(1) average time". The dual requirement of O(1)O(1)O(1) key lookup and O(1)O(1)O(1) eviction ordering uniquely points to a Hash Map + Doubly Linked List with Sentinel Head/Tail.

CONSTRAINTS & BOUNDS

Capacity ≤3000\le 3000≤3000, up to 2×1052 \times 10^52×105 operations. Strictly O(1)O(1)O(1) amortized runtime per operation.

FAANG PRODUCTION TRAPS & EDGE CASES

Concurrency: get changes the list, so even reads need a lock (or a sharded cache, one lock per shard), and a lock around every read can become the bottleneck under heavy traffic. Memory: each entry costs a node with two pointers plus a map slot, so a cache measured in bytes, not entries, must evict until the total size fits.

Theory Context•Advanced Data Structures
MediumLC 146

LRU Cache (LeetCode 146)

Target Frequency:AmazonMetaNetflix

A cache with a fixed capacity needs to hold key-value pairs and, whenever it's full and a new key arrives, evict whichever key was touched longest ago.

Build an LRUCache class:

  • LRUCache(int capacity) sets up the cache with a positive capacity.
  • int get(int key) returns the value stored for key, or -1 if key isn't present.
  • void put(int key, int value) inserts key with value, or overwrites the value if key is already present. If this push takes the cache past capacity, evict the least recently used key first.

Both get and put must run in O(1) average time.

Worked Examples

Example 1
Input:["LRUCache", "put", "put", "get", "put", "get", "put", "get", "get", "get"] [[2], [1, 1], [2, 2], [1], [3, 3], [2], [4, 4], [1], [3], [4]]
Output:[null, null, null, 1, null, -1, null, -1, 3, 4]
Explanation: put(1, 1), put(2, 2), get(1) -> 1, put(3, 3) evicts key 2, get(2) -> -1 (not found), put(4, 4) evicts key 1, get(1) -> -1, get(3) -> 3, get(4) -> 4.

⚖️Formal Constraints & Bounds

  • 1 <= capacity <= 3000

  • 0 <= key <= 104

  • 0 <= value <= 105

  • At most 2 * 105 calls will be made to get and put.

Deep-Dive & Conceptual Insights

Core Insight

Pair a Hash Map for O(1) key lookups with a Doubly-Linked List for O(1) node splicing. Moving accessed nodes to head.next guarantees MRU order; removing tail.prev evicts LRU.

Real-World Scenario & Production Applications

Page replacement algorithms in operating systems, Redis in-memory cache eviction policies, CDN edge caching.

Subproblems & Recurrence Decomposition3 Phases

🧩Subproblem 1: Hash Map + Doubly Linked List Pairing

A hash map gives O(1) key lookup; a doubly linked list gives O(1) reordering. Every cache entry lives in both: the map points directly to its list node.

Mathematical Recurrence / Code Invariant
self.cache = {}  # key -> DLinkedNode
self.head, self.tail = DLinkedNode(), DLinkedNode()  # sentinels
self.head.next, self.tail.prev = self.tail, self.head

Step-by-Step Execution Trace Table

StepOperationHash Map KeysDoubly-Linked List (MRU →\to→ LRU)Evicted KeyReturn Value
1LRUCache(2){}[Head] <-> [Tail]-null
2put(1, 1){1: Node(1,1)}[Head] <-> [1:1] <-> [Tail]-null
3put(2, 2){1, 2}[Head] <-> [2:2] <-> [1:1] <-> [Tail]-null
4get(1){1, 2}[Head] <-> [1:1] <-> [2:2] <-> [Tail]-1 (promoted to MRU)
5put(3, 3){1, 3}[Head] <-> [3:3] <-> [1:1] <-> [Tail]2 (Tail.prev)null (evicted key 2)
6get(2){1, 3}[Head] <-> [3:3] <-> [1:1] <-> [Tail]--1 (cache miss)
7put(4, 4){3, 4}[Head] <-> [4:4] <-> [3:3] <-> [Tail]1 (Tail.prev)null (evicted key 1)
8get(1){3, 4}[Head] <-> [4:4] <-> [3:3] <-> [Tail]--1 (cache miss)
Code Shape
Archetype Code Shape
Python
1self.cache = {} # key -> DLinkedNode
2head <-> [MRU ... LRU] <-> tail
3get(key) -> _remove(node), _add_to_head(node)
4put(key, value) -> existing key: update node.val, then move it to head
5put(key, value) -> new key: if full, _remove(tail.prev) and del self.cache[lru.key], then _add_to_head(new_node)

Conceptual Narrative

Neither a hash map nor a linked list alone can implement LRU in O(1): a hash map lacks temporal order, while a linked list lacks O(1) random access. Combining them achieves strict O(1) get and put operations.

🧭 Conceptual Foundation & Pattern Intuition

A Least Recently Used (LRU) Cache requires two capabilities:

  1. O(1)O(1)O(1) Value Retrieval: Look up the cached value for any key in constant time.
  2. O(1)O(1)O(1) Recency Promotion & Eviction: Moving an accessed item to the "most recently used" position and evicting the "least recently used" item when capacity is exceeded must both run in O(1)O(1)O(1) time. A hash map alone provides O(1)O(1)O(1) lookups, but tracking eviction order requires an array with O(N)O(N)O(N) shift costs. A singly linked list maintains order, but removing a node from the middle requires O(N)O(N)O(N) scanning to find the predecessor. The solution is a Hash Map paired with a Doubly-Linked List (DLL):
  • The hash map stores key -> Node, providing O(1)O(1)O(1) direct access to any node in memory.
  • The Doubly-Linked List has prev and next pointers on every node, enabling O(1)O(1)O(1) unlinking from the middle: node.prev.next = node.next; node.next.prev = node.prev.
  • Pseudo-sentinel nodes (head and tail) permanently enclose the list, eliminating edge-case null checks during head insertion and tail eviction.
🃏 The Analogy: A Card Rack with Direct Storage Slots

Imagine a retail display rack of gift cards laid out horizontally from left (Most Recently Touched) to right (Least Recently Touched). Above the rack is a computerized inventory directory. When a customer asks for card "X", the computer immediately pinpoints card X's physical slot in the rack. The clerk grabs card X, snaps the gap shut in one click (linking the left and right neighbors), and drops card X at the far left of the rack. When a new shipment arrives and the rack is full, the clerk simply discards the card resting at the far right end—no searching required.

🔑 Why It Works

Sentinels turn node splicing into an unconditional 4-pointer assignment without a single if node.prev is None conditional, delivering rock-solid, production-grade O(1)O(1)O(1) speed.

  • Using a singly-linked list: Node removal requires access to the previous node, which takes O(N) without a back-pointer; a doubly-linked list with dummy head and tail is mandatory for true O(1) detachment and promotion.

  • Stale Hash Map References: Forgetting to delete evicted node from hash map cache when capacity is exceeded leaves stale keys and causes capacity checks to fail.

  • Reading existing key via get() without moving node to MRU: In LRU, accessing a key via get() marks it as most recently used. Failing to detach and move the node to the head of the list causes active keys to be evicted prematurely.

Senior SWE Reasoning Architecture

4-Phase Thought Process Model

Pattern Recognition Signals

The 10-second spot

Key-value cache with capacity bound + O(1) get and put + eviction of least recently used item.

Formulating the Predicate & Invariants

Turning intuition into a boolean rule

Invariant: Hash map gives O(1) pointer to doubly-linked list node; DLL node removal and head insertion require only pointer reassignment without array shifts.

Silent Failure Traps & Edge Cases

Where confident candidates still lose points

  • put on an existing key must set node.val = value and move the node to the front, or it keeps its old place and is evicted too early.

  • On eviction, remove self.tail.prev from the list and del self.cache[lru.key]; forgetting the map entry leaves a key that points at an evicted node.

The 60-Second Interview Pitch

Say this out loud before you type a single line

"I'd build the LRU Cache from a hash map and a doubly-linked list with dummy head and tail nodes. The map takes a key to its node in O(1); the list keeps nodes in order of use, most recent next to head. Every get and every put moves its node next to head, so the node just before tail is always the least recently used. When a new key arrives and the cache is full, I remove that node and delete its key from the map, which is why each node stores its key. The trap is put on a key that is already there: I update the value and move the node to the front too, or it keeps its old place and is evicted too early. Every call is O(1), and the space is O(capacity)."

Big-O Invariant Derivation

Complexity & Mathematical Proof

TIME COMPLEXITY

O(1) get and put

Look at both get(key) and put(key, value) operations: The hash map provides O(1) average pointer lookup to any node in the cache. Splicing a node out of the doubly-linked list (_remove) updates 2 pointer references in O(1) constant time. Inserting at head (_add_to_head) updates 4 pointer references in O(1) constant time. Evicting the tail (tail.prev) is also O(1). Every operation runs in strictly O(1) average time.

SPACE COMPLEXITY

O(capacity)

Look at memory allocation: The cache holds at most capacity entries. The hash map stores capacity key-node pairs, and the DLL contains capacity + 2 nodes (two sentinels). Total space is O(capacity).

Formal Recurrence Relation

T(get)=O(1),T(put)=O(1)T(\text{get}) = O(1), \quad T(\text{put}) = O(1)T(get)=O(1),T(put)=O(1)

Derivation Progression

Hash Map Direct Node Lookup

Tlookup=O(1)T_{\text{lookup}} = O(1)Tlookup​=O(1)

Hash table locates the memory pointer for any existing key in constant average time.

Doubly-Linked List Splice

Tsplice=4 pointer mutations=O(1)T_{\text{splice}} = 4\text{ pointer mutations} = O(1)Tsplice​=4 pointer mutations=O(1)

Re-linking node.prev.next = node.next and node.next.prev = node.prev removes a node without array shifts.

Head / Tail Sentinel Boundary Updates

Tinsert=O(1),Tevict=O(1)T_{\text{insert}} = O(1), \quad T_{\text{evict}} = O(1)Tinsert​=O(1),Tevict​=O(1)

Adding behind dummy head marks Most Recently Used; popping before dummy tail removes Least Recently Used.

Variable Definitions

capacitycapacitycapacity

Maximum number of keys the cache holds

QQQ

Total number of get and put operations performed

Memory Architecture & Bounds

🟣 Call Stack

O(1) Non-recursive method calls

🔵 Auxiliary Heap

O(capacity): hash map of up to capacity keys + doubly linked list of up to capacity nodes

🟢 Output Space

O(1) Scalar return values

Boundary Best / Worst Cases

Best Case

O(1)O(1)O(1) for both get and put operations.

Average Case

O(1)O(1)O(1) standard hash table distribution.

Worst Case

O(1)O(1)O(1) average (O(capacity)O(capacity)O(capacity) only if every key collides in the hash map).

Recurrence Tree Topology

Recurrence Tree Topology
Synthesizing vector architecture diagram...
Staff+ Engineering Perspective

Senior SWE Deconstruction & Hardware Caveats

ARCHITECTURAL SIGNALS & INTERVIEW TRIGGERS

Triggers: "evict the least recently used key", "O(1) average time". The dual requirement of O(1)O(1)O(1) key lookup and O(1)O(1)O(1) eviction ordering uniquely points to a Hash Map + Doubly Linked List with Sentinel Head/Tail.

CONSTRAINTS & BOUNDS

Capacity ≤3000\le 3000≤3000, up to 2×1052 \times 10^52×105 operations. Strictly O(1)O(1)O(1) amortized runtime per operation.

FAANG PRODUCTION TRAPS & EDGE CASES

Concurrency: get changes the list, so even reads need a lock (or a sharded cache, one lock per shard), and a lock around every read can become the bottleneck under heavy traffic. Memory: each entry costs a node with two pointers plus a map slot, so a cache measured in bytes, not entries, must evict until the total size fits.

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